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So what does Capcom do in order to revive interest in the Mega Man franchise, whose track record has been "Step 1, create new series. Step 2, milk the series to death with multiple games which are essentially the same game but with slightly different robot masters until everyone in their right mind has lost interest, Step 3, repeat"? I'll tell you. They make the ninth game in the original series which hasn't had a sequel in years, and they do it all in 8-bit graphics which are essentially rehashed from a game that came out in 1987.
And it works. Holy shit, does it ever work. It is literally the most perfect thing they could have done.
Seeing the title screen with the rockin' MIDI music playing and a copyright date of 2008 is mind blowing, and that's before you've even played any of the game. This game is freaking hard. You WILL die, a lot. A LOT. Because there is no way you can see some of the stuff coming. This is trial and error, or what I like to call "every NES game".
The game will beat you up, treat you like shit, do it again, and you'll be begging for more the entire time. It's obvious there were some people at Capcom who "got it", I mean, just take a look at the purposefully awful "box art" for the game:

So authentic it hurts.
It's ridiculous how simple it was for them to make it fun to take on EIGHT ROBOT MASTERS all over again, but here I am having a blast. Also, we missed you, Rush <3
And it works. Holy shit, does it ever work. It is literally the most perfect thing they could have done.
Seeing the title screen with the rockin' MIDI music playing and a copyright date of 2008 is mind blowing, and that's before you've even played any of the game. This game is freaking hard. You WILL die, a lot. A LOT. Because there is no way you can see some of the stuff coming. This is trial and error, or what I like to call "every NES game".
The game will beat you up, treat you like shit, do it again, and you'll be begging for more the entire time. It's obvious there were some people at Capcom who "got it", I mean, just take a look at the purposefully awful "box art" for the game:

So authentic it hurts.
It's ridiculous how simple it was for them to make it fun to take on EIGHT ROBOT MASTERS all over again, but here I am having a blast. Also, we missed you, Rush <3
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Date: 2008-09-26 02:49 am (UTC)... >_>; still I find it hard to believe even with all the complaining you can make a new game in 8-bit graphics and people love it. Crazy srsly.
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Date: 2008-09-26 03:09 am (UTC)I love games both old and new, but it's really interesting to see what is essentially an NES game come out in 2008 and still keep all the charm and fun of the older generation. I mean, they could've easily tried to make a really flashy game that would be more like we'd expect, but that wouldn't be nearly as amusing. I'm sure there are kids out there wondering what the hell is going on and why everyone seems to be excited over this crappy looking game xD
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Date: 2008-09-27 05:44 pm (UTC)I am so amazed at Capcom for doing this. I'm not a Mega Man fan and I was born too late to get the full effect of the NES and SNES gaming love (my first clear gaming memory is having my mind blown when I was watching the Games Master and they showed this game with a WOMAN and she looked ALMOST REAL and she was JUMPING and SWIMMING and DOING EVERYTHING and my mother went and bought the game for my father, which refused to run on our PC - it was called Tomb Raider), but I really appreciate the fact that a gaming company seems to actually care about its favourite cash cow.
no subject
Date: 2008-09-27 08:26 pm (UTC)