Date: 2006-08-05 10:43 pm (UTC)
ext_189275: (Muehehe)
Yeah, but DeJap's was fun. They certainly took liberties, but I can accept that simply because they took fairly standard 16-bit RPG writing and made it entertaining.

That aside, how the GBA translation can get KANGAROO from "Ragnarok" is entirely beyond me. Cress vs Cless is one thing, but that?

The GBA's sounds are indeed not as good as the SNES version, but it's surprisingly decent, although the only version of the GBA opening that I've heard was on emulator.

Still, the fact that they took it out at all is just plain unnecessary to begin with.
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